Tobii and Lumus Bring Eye Tracking Technology to Augmented Reality Eyewear

Source: Tobii Tech

At the Augmented World Expo (AWE) this week, Tobii announced that it is working with Lumus, a provider of transparent displays for augmented reality (AR), to incorporate eye tracking technology as part of the Lumus DK50 AR development kit. Prototypes of the Lumus DK50 AR development kit with integrated Tobii eye tracking were privately demonstrated at AWE.

“This collaboration provides additional evidence for the strong demand we are experiencing to integrate eye tracking technology into both AR and VR devices,” Oscar Werner, Business Unit President of Tobii Tech, said in a company news release. “For the last two years, we have been focusing on partnerships and projects to integrate eye tracking into VR headsets to bring about better VR devices and better user experiences. In parallel, we see a growing interest in AR, where the benefits of eye tracking are even stronger.”

With Tobii eye tracking, both AR glasses and VR headsets can become much more responsive to the user as devices gain the ability to understand where user attention is focused. Displays can then present AR information and potential courses of action based on that attention data.

Another key benefit that eye tracking brings to AR is that many next generation image rendering techniques require information about where a user’s eyes are positioned, and where they are focusing their gaze, to convincingly align an augmented reality image on the display.

“At Lumus, our mission is to deliver the world’s best transparent displays for smart eye-wear and head-mounted displays that transform the way people interact with reality. Lumus is committed to finding and working with best-in-class technology partners to demonstrate the personalized responsiveness of AR content,” said Eli Glikman Chief Product Officer at Lumus. “In partnering with Tobii, we can offer device manufacturers an extremely compelling AR display combination.”

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